ReadonlyacknowledgedSequence
acknowledgedSequence: bigint
ReadonlydeliveredConnectionNotifications
deliveredConnectionNotifications: number
ReadonlydeliveredErrorNotifications
deliveredErrorNotifications: number
ReadonlydeliveredProgressNotifications
deliveredProgressNotifications: number
ReadonlydroppedConnectionNotifications
droppedConnectionNotifications: number
ReadonlydroppedErrorNotifications
droppedErrorNotifications: number
ReadonlydroppedProgressNotifications
droppedProgressNotifications: number
Optional ReadonlylastError
lastError?: Error
Optional ReadonlymemoryReplayMaxBytes
memoryReplayMaxBytes?: number
Optional ReadonlymemoryReplayUsedBytes
memoryReplayUsedBytes?: number
ReadonlypendingDurableTables
pendingDurableTables: number
ReadonlypendingReplayBytes
pendingReplayBytes: number
ReadonlypendingReplayFrames
pendingReplayFrames: number
ReadonlypendingResponseBytes
pendingResponseBytes: number
ReadonlypendingResponses
pendingResponses: number
ReadonlypublishedSequence
publishedSequence: bigint
Optional ReadonlyreplayAcknowledgedFrameSequence
replayAcknowledgedFrameSequence?: bigint
Optional ReadonlyreplayPublishedFrameSequence
replayPublishedFrameSequence?: bigint
ReadonlytotalAcks
totalAcks: number
ReadonlytotalBytesPublished
totalBytesPublished: number
ReadonlytotalBytesReplayed
totalBytesReplayed: number
ReadonlytotalBytesSent
totalBytesSent: number
ReadonlytotalDurableAcks
totalDurableAcks: number
ReadonlytotalErrors
totalErrors: number
ReadonlytotalFailovers
totalFailovers: number
ReadonlytotalFramesPublished
totalFramesPublished: number
ReadonlytotalFramesReplayed
totalFramesReplayed: number
ReadonlytotalFramesSent
totalFramesSent: number
ReadonlytotalMemoryReplayAppendTimeouts
totalMemoryReplayAppendTimeouts: number
ReadonlytotalMemoryReplayBackpressureStalls
totalMemoryReplayBackpressureStalls: number
ReadonlytotalNacks
totalNacks: number
ReadonlytotalReconnectAttempts
totalReconnectAttempts: number
ReadonlytotalReconnectErrors
totalReconnectErrors: number
ReadonlytotalReconnectsSucceeded
totalReconnectsSucceeded: number
ReadonlywaitingMemoryReplayAppends
waitingMemoryReplayAppends: number
Immutable point-in-time ingress telemetry, safe in browsers and Node.js.